Draft-League.nl


The draft league format is one of the formats used to play competitive Pokemon. The format focuses on the ability to counter team your opponent the best way possible.
Draft-League.nl is one of the tools available for leagues to organize and automate most of the processes needed to play the format.
Draft-League.nl wants to make draft leagues accessible to everyone so everyone can experience the format and have fun playing it.
Besides that, Draft-League.nl aims to become a reliable source for draft league related information over time.

Leagues: 266 || Seasons: 569 from which 457 completed and 112 active || Coaches: 4509 from which 2024 are currently active || Played matches: 50061

Draft-League.nl is created and managed by AutoMatthic. The website is 100% free to use. Neither does the website make use of ads in any way.
For those who do wish to compensate for the time spend on developing and maintaining the website, as well as web hosting fees, can check out the Patreon linked below.
Doing this is completely optional. For those who want to support the website in a non financial way, as well as staying up-to-date with the development of the website, you can check out the other platforms linked below.

Season Competition Rating
The website has 8 different competitive ratings it can assign to a season:
  • 5: Super competitive
  • 4.5: High competitive
  • 4: Competitive
  • 3.5: Above average
  • 3: Slightly above average
  • 2.5: Average
  • 2: Slightly below average
  • 1.5: Below average
  • 1: Low skilled
  • 0: Don't use (basically for fun and/or off- seasons that don't have to be included)
Each rating has their own requirement(s) that need to be met for a season to get that rating. Keep in mind that the rating is given to a specific season, not to a specific league. It is possible that a different season in the same league has a different competitive rating because the line-up is different. All requirements are based on the CCS score of the line-up at the start of a season.
  • 5: at least 5% has a score of 0.55 or higher, at least 40% has a score of 0.35 or higher, at least 80% has a score of 0.15 or higher, at least 90% has a score of 0.0 or higher and no coach has a score below -0.2
  • 4.5: at least 30% has a score of 0.35 or higher, at least 65% has a score of 0.15 or higher, at least 80% has a score of 0.0 or higher and no coach has a score below -0.2
  • 4: at least 15% has a score of 0.35 or higher, at least 40% has a score of 0.15 or higher, at least 80% has a score of 0.0 or higher and at most 10% has a score of -0.2 or lower
  • 3.5: at least 10% has a score of 0.35 or higher, at least 30% has a score of 0.15 or higher, at least 50% has a score of 0.0 or higher and at most 25% has a score of -0.2 or lower
  • 3: at least 5% has a score of 0.35 or higher, at least 20% has a score of 0.15 or higher, at least 40% has a score of 0.0 or higher and at most 35% has a score of -0.2 or lower
  • 2.5: at least 25% has a score of 0.0 or higher and at most 45% has a score of -0.2 or lower
  • 2: doesn't fall into any other category
  • 1.5: doesn't fall into 5-2.5 and more then 50% don't fall below -0.2
  • 1: doesn't fall into 5-2.5 and more then 60% don't fall below -0.2
In order for the competitive rating of a season to be calculated, a line-up must have at least half of their amount of coaches with an actual CCS score. If a season can't be rated because of this, it will by default get a rating of 2 if they have at least 12 coaches. If a season can't be rated and has less then 12 coaches, they will by default be rated as 1.5. If a (new) league can proof their line-up for their season has a proven high competitiveness and/or acclaim (can also build up outside of the website), that league can be given a grace period by the website owner. In this period, the above requirements are ignored and a custom rating is given that fits the proven competitiveness and acclaim of the league. They can use this grace period to get in results on the website and build up a CCS score for their coaches. After this grace period, the standard requirements will be used.
League Line-Up Tier List*
5: Super competitive CGT, FIPA-Champions, PAC, PGO-Ruler
4.5: High competitive GalDL, MBA-Single-Strike
4: Competitive BBR, CBDL, FPL, NDA-Zekrom, PAC-GMax, PAC-T3B, PAC-Ubers, PGO-Open-GalarDex, PSS-Ruby, UBL, UPBA, WBE, WBEVGC, YCL, YCL-ST
3.5: Above average APDLUB-U, APL, BBL, BFL, DDL, FIPA-Premier, GDL, IBL, ICP, IPL-Open, NPDL, PGO-Assassins, PGO-Open-NatDex, PKMNGL, PTL, RDL, SCL, SDA, SSBL, UPA
3: Slightly above average ACDL, BRL-Open, EWT, IBA, LDL-D-Max, LDL-G-Max, LDL-Z-Move, ODBF, OUBL, PAC-SD-N, PBAL, PBALLC, PDL1, PGO-Low, PRCH, RGBL, RoDL, SCDA-RepeatBallU, UBDL, VDL-V
2.5: Average AADL, AAPA, BTL, CDL, CHOR, CoCo, CSN, CWBL, DPL, EDDL, FGT-Tundra, GADL, GBODL, GDF, GDL2, GLDL-Superior, GPL-Singles, HDA, HDL, HDL-VGC, IBA-LC, IBA-VGC, KK, KLP, LEG, LFG, LRL, MBL, MSBA, NDL, NNDL-Minors, PAC-WiFi, PBALD, PBDL, PGO-Archer, PGO-Hackmons, PGO-Open-VGC, PMDL, PPL, PSDL, ROMBL, RTMC, SBC-Liepard, SBC-Rhyhorn, SBC-VGC, SBL, SCDA-GreatBall, SCDA-PremierBall, SCDA-RepeatBallL, SCDA-SafariBall, SCDA-UltraBall, SPC, SPF, SR-Singles, SR-VGC, SRL, TBPL, TGBL, TGP, TPL, TRAZS, UBLP, UPA-SD, VBA, VBL, VBL-N, VBL-S, WCL, WIN, YCL-VGC, YCL-WiFi
2: Slightly below average 16MRBL, APDLUB-L, ASL, BASIC, BB, BBDL, CBN, CCC, CCL, CPC-Palkia, CPL, FLCL, FPDL, FPL-Open, GGPL, GLDL-Erie, GLDL-Huron, IDL, LAMP, MBA-Rapid-Strike, MGDL, MRL, NAPDL-A, NDUL, NMDL, NNDL-Majors, OEDL, OPL, OSL, PGK, PPA, PPDL, PSS-Sapphire, RBS, RPA, SBC, SBFL, SCDA-PokeBall, SCE, TPA, UBLM
1.5: Below average AAPARL, ADL, CSL, IPBL, LDE, LDE-LC, MPDL, NAPDL-B, PAC-SD-G, PBJ, PDLD, PDLS, PGO-Rider, SIM, SSG, TRAZ, UBC, VLAD, WAP, WTF
1: Low skilled PDL2
*The ratings are taken from the most recent season of a league. So it is very much possible the rating of a league changes when a new season starts.